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Dr. Anastasia Globa

Design Theory Committee

DC I/O 2020 | DC I/O 2021 | DC I/O 2022


Dr. Globa is a researcher, academic and designer working in the field of architecture, with strong research interests in algorithmic design and parametric modelling (particularly using and teaching visual programming methods). The doctoral research work (VUW, 2015) and most of the teaching done in the span of 10 years in New Zealand, Russia and Australia focused on the use of computation, algorithmic form-making, and integration of parametric modelling in architectural design. Her design and research projects often involve the use of various digital fabrication technologies, including the adaptation and pre-fabrication preparation of digital models for 3D printing, CNC routing, or laser cutting. In the last three years (post-doc-research fellowship) Dr. Globa has further extended her skill-set and developed a large number of projects using interactive Virtual (VR) and Augmented (AR) environments. VR and AR were applied in the projects involving design exploration, data visualisation, and pre-occupancy simulation. She has extensive experience working with advanced computational analysis and simulations, data visualization, real-time interactive applications, and immersive analytics using both modelling computer environments and gaming engines (such as Grasshopper/ Rhino / Unity3D). Working as a key member of the Interdisciplinary Design environments for the Engineering and Architecture Laboratory (IDeEA lab) at Deakin University Dr. Globa has significant experience with the development and testing of digital and physical prototypes, interdisciplinary design, and industry collaborations.

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